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Medieval Pits (twine game)
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Devlog
Version 1.2
September 15, 2025
by
Janos Biro
I'm not good with this update thing, but I've been testing the new Pit Master and Pit Rats a lot and, dissatisfied, I had to make new changes. I believe the games are now more balanced and fun...
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Version 1.1 released, with significant changes
September 09, 2025
by
Janos Biro
#update
Added significant changes to the gameplay of Pit Masters and Pit Rats mode, and narrative changes to Pit Fighters mode. Pit Fighters: You can now choose your fighter's appearance. Added and introducto...
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Medieval Pits Launch
March 10, 2025
by
Janos Biro
To make this game, I relied on the help of playtesters who helped me improve various aspects of the game. Their names are listed in the credits. I started this game as a TTRPG created from a random na...
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0.1.4
March 01, 2025
by
Janos Biro
Version 0.1.4 01 - mar - 2025 - Mercenaries can now start with a level 2 skill. - Optimized the skill selection code. - Count how many of the total achievements have been unlocked and display it in th...
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Refining Medieval Pits with Community Feedback
February 28, 2025
by
Janos Biro
Over the past few days, Medieval Pits has been evolving rapidly, thanks to the amazing feedback from our testers. Every report, every detail pointed out has been crucial in making the game more balanc...
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Testers needed
February 27, 2025
by
Janos Biro
I’ve finished a playable version of Medieval Pits, and I need people to test it. It’s a text-based game divided into three small games: In the first, you create a fighter and compete in the arena...
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