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Medieval Pits (twine game)

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Devlog

  • Medieval Pits Launch
    March 10, 2025 by Janos Biro
    To make this game, I relied on the help of playtesters who helped me improve various aspects of the game. Their names are listed in the credits. I started this game as a TTRPG created from a random na... Continue reading
  • 0.1.4
    March 01, 2025 by Janos Biro
    Version 0.1.4 01 - mar - 2025 - Mercenaries can now start with a level 2 skill. - Optimized the skill selection code. - Count how many of the total achievements have been unlocked and display it in th... Continue reading
  • Refining Medieval Pits with Community Feedback
    February 28, 2025 by Janos Biro
    Over the past few days, Medieval Pits has been evolving rapidly, thanks to the amazing feedback from our testers. Every report, every detail pointed out has been crucial in making the game more balanc... Continue reading
  • Testers needed
    February 27, 2025 by Janos Biro
    I’ve finished a playable version of Medieval Pits, and I need people to test it. It’s a text-based game divided into three small games: In the first, you create a fighter and compete in the arena... Continue reading
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