0.1.4
Medieval Pits (twine game) » Devlog
Version 0.1.4
01 - mar - 2025
- Mercenaries can now start with a level 2 skill.
- Optimized the skill selection code.
- Count how many of the total achievements have been unlocked and display it in the achievements panel.
- Knock attack now reduces AP to 0 for 1 turn.
- Added new victory text for pit fighters that changes depending on the fighter's background and motivation, and also reveals when they have had enough of the pit master.
- Fixed bugs:
-- Death date not displayed on tomb details.
-- Undefined variable on character death in Pit Fighters.
-- Undefined final enemy action points were causing them to stop attacking.
Medieval Pits (twine game)
A collection of three short text-based games set in a medieval fighting pit
Status | In development |
Author | Janos Biro |
Tags | Text based, Turn-based, Twine |
Languages | English |
Accessibility | Blind friendly |
More posts
- Refining Medieval Pits with Community Feedback3 days ago
- Testers needed4 days ago
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